Name
convert_point_3d_cart_to_spher convert_point_3d_cart_to_spher ConvertPoint3dCartToSpher ConvertPoint3dCartToSpher — Convert Cartesian coordinates of a 3D point to spherical
coordinates.
Herror convert_point_3d_cart_to_spher (double X , double Y , double Z , const char* EquatPlaneNormal , const char* ZeroMeridian , double* Longitude , double* Latitude , double* Radius )
Herror T_convert_point_3d_cart_to_spher (const Htuple X , const Htuple Y , const Htuple Z , const Htuple EquatPlaneNormal , const Htuple ZeroMeridian , Htuple* Longitude , Htuple* Latitude , Htuple* Radius )
void ConvertPoint3dCartToSpher (const HTuple& X , const HTuple& Y , const HTuple& Z , const HTuple& EquatPlaneNormal , const HTuple& ZeroMeridian , HTuple* Longitude , HTuple* Latitude , HTuple* Radius )
static HTuple HMisc ::ConvertPoint3dCartToSpher (const HTuple& X , const HTuple& Y , const HTuple& Z , const HString& EquatPlaneNormal , const HString& ZeroMeridian , HTuple* Latitude , HTuple* Radius )
static double HMisc ::ConvertPoint3dCartToSpher (double X , double Y , double Z , const HString& EquatPlaneNormal , const HString& ZeroMeridian , double* Latitude , double* Radius )
static double HMisc ::ConvertPoint3dCartToSpher (double X , double Y , double Z , const char* EquatPlaneNormal , const char* ZeroMeridian , double* Latitude , double* Radius )
static void HOperatorSet .ConvertPoint3dCartToSpher (HTuple x , HTuple y , HTuple z , HTuple equatPlaneNormal , HTuple zeroMeridian , out HTuple longitude , out HTuple latitude , out HTuple radius )
static HTuple HMisc .ConvertPoint3dCartToSpher (HTuple x , HTuple y , HTuple z , string equatPlaneNormal , string zeroMeridian , out HTuple latitude , out HTuple radius )
static double HMisc .ConvertPoint3dCartToSpher (double x , double y , double z , string equatPlaneNormal , string zeroMeridian , out double latitude , out double radius )
The operator convert_point_3d_cart_to_spher convert_point_3d_cart_to_spher ConvertPoint3dCartToSpher ConvertPoint3dCartToSpher ConvertPoint3dCartToSpher converts
Cartesian coordinates of a 3D point, which are given in X X X X x ,
Y Y Y Y y , and Z Z Z Z z , into spherical coordinates. The
spherical coordinates are returned in Longitude Longitude Longitude Longitude longitude ,
Latitude Latitude Latitude Latitude latitude , and Radius Radius Radius Radius radius . The Longitude Longitude Longitude Longitude longitude is
returned in the range
while the
Latitude Latitude Latitude Latitude latitude is returned in the range
. Furthermore, the latitude of
the north pole is
, and hence, the latitude of the
south pole is
.
The orientation of the spherical coordinate system with respect to
the Cartesian coordinate system can be specified with the parameters
EquatPlaneNormal EquatPlaneNormal EquatPlaneNormal EquatPlaneNormal equatPlaneNormal and ZeroMeridian ZeroMeridian ZeroMeridian ZeroMeridian zeroMeridian .
EquatPlaneNormal EquatPlaneNormal EquatPlaneNormal EquatPlaneNormal equatPlaneNormal determines the normal of the equatorial
plane (longitude == 0) pointing to the north pole (positive
latitude) and may take the following values:
'x' "x" "x" "x" "x" :
The equatorial plane is the yz plane. The positive x axis points
to the north pole.
'-x' "-x" "-x" "-x" "-x" :
The equatorial plane is the yz plane. The positive x axis points
to the south pole.
'y' "y" "y" "y" "y" :
The equatorial plane is the xz plane. The positive y axis points
to the north pole.
'-y' "-y" "-y" "-y" "-y" :
The equatorial plane is the xz plane. The positive y axis points
to the south pole.
'z' "z" "z" "z" "z" :
The equatorial plane is the xy plane. The positive z axis points
to the north pole.
'-z' "-z" "-z" "-z" "-z" :
The equatorial plane is the xy plane. The positive z axis points
to the south pole.
The position of the zero meridian can be specified with the
parameter ZeroMeridian ZeroMeridian ZeroMeridian ZeroMeridian zeroMeridian . For this, the coordinate axis
(lying in the equatorial plane) that points to the zero meridian
must be passed. The following values for ZeroMeridian ZeroMeridian ZeroMeridian ZeroMeridian zeroMeridian are
valid:
'x' "x" "x" "x" "x" :
The positive x axis points in the direction of the zero
meridian.
'-x' "-x" "-x" "-x" "-x" :
The negative x axis points in the direction of the zero
meridian.
'y' "y" "y" "y" "y" :
The positive y axis points in the direction of the zero
meridian.
'-y' "-y" "-y" "-y" "-y" :
The negative y axis points in the direction of the zero
meridian.
'z' "z" "z" "z" "z" :
The positive z axis points in the direction of the zero
meridian.
'-z' "-z" "-z" "-z" "-z" :
The negative z axis points in the direction of the zero
meridian.
Only reasonable combinations of EquatPlaneNormal EquatPlaneNormal EquatPlaneNormal EquatPlaneNormal equatPlaneNormal and
ZeroMeridian ZeroMeridian ZeroMeridian ZeroMeridian zeroMeridian are permitted, i.e., the normal of the
equatorial plane must not be parallel to the direction of the zero
meridian. For example, the combination
EquatPlaneNormal EquatPlaneNormal EquatPlaneNormal EquatPlaneNormal equatPlaneNormal ='y' "y" "y" "y" "y" and
ZeroMeridian ZeroMeridian ZeroMeridian ZeroMeridian zeroMeridian ='-y' "-y" "-y" "-y" "-y" is not permitted.
Note that in order to guarantee a consistent conversion back from
spherical to Cartesian coordinates by using
convert_point_3d_spher_to_cart convert_point_3d_spher_to_cart ConvertPoint3dSpherToCart ConvertPoint3dSpherToCart ConvertPoint3dSpherToCart , the same values must be
passed for EquatPlaneNormal EquatPlaneNormal EquatPlaneNormal EquatPlaneNormal equatPlaneNormal and ZeroMeridian ZeroMeridian ZeroMeridian ZeroMeridian zeroMeridian as
were passed to convert_point_3d_cart_to_spher convert_point_3d_cart_to_spher ConvertPoint3dCartToSpher ConvertPoint3dCartToSpher ConvertPoint3dCartToSpher .
The operator convert_point_3d_cart_to_spher convert_point_3d_cart_to_spher ConvertPoint3dCartToSpher ConvertPoint3dCartToSpher ConvertPoint3dCartToSpher can be used, for
example, to convert a given camera position into spherical
coordinates. If multiple camera positions are converted in this way,
one obtains a pose range (in spherical coordinates), which can be
passed to create_shape_model_3d create_shape_model_3d CreateShapeModel3d CreateShapeModel3d CreateShapeModel3d in order to create a 3D
shape model.
Multithreading type: reentrant (runs in parallel with non-exclusive operators).
Multithreading scope: global (may be called from any thread).
Processed without parallelization.
X X X X x (input_control) real(-array) → HTuple HTuple Htuple (real) (double ) (double ) (double )
X coordinate of the 3D point.
Y Y Y Y y (input_control) real(-array) → HTuple HTuple Htuple (real) (double ) (double ) (double )
Y coordinate of the 3D point.
Z Z Z Z z (input_control) real(-array) → HTuple HTuple Htuple (real) (double ) (double ) (double )
Z coordinate of the 3D point.
Normal vector of the equatorial plane (points to the
north pole).
Default value:
'-y'
"-y"
"-y"
"-y"
"-y"
List of values: '-x' "-x" "-x" "-x" "-x" , '-y' "-y" "-y" "-y" "-y" , '-z' "-z" "-z" "-z" "-z" , 'x' "x" "x" "x" "x" , 'y' "y" "y" "y" "y" , 'z' "z" "z" "z" "z"
Coordinate axis in the equatorial plane that points
to the zero meridian.
Default value:
'-z'
"-z"
"-z"
"-z"
"-z"
List of values: '-x' "-x" "-x" "-x" "-x" , '-y' "-y" "-y" "-y" "-y" , '-z' "-z" "-z" "-z" "-z" , 'x' "x" "x" "x" "x" , 'y' "y" "y" "y" "y" , 'z' "z" "z" "z" "z"
Longitude of the 3D point.
Latitude of the 3D point.
If the parameters are valid, the operator
convert_point_3d_cart_to_spher convert_point_3d_cart_to_spher ConvertPoint3dCartToSpher ConvertPoint3dCartToSpher ConvertPoint3dCartToSpher returns the value 2 (H_MSG_TRUE). If
necessary an exception is raised.
create_shape_model_3d create_shape_model_3d CreateShapeModel3d CreateShapeModel3d CreateShapeModel3d ,
find_shape_model_3d find_shape_model_3d FindShapeModel3d FindShapeModel3d FindShapeModel3d
convert_point_3d_spher_to_cart convert_point_3d_spher_to_cart ConvertPoint3dSpherToCart ConvertPoint3dSpherToCart ConvertPoint3dSpherToCart
3D Metrology