Name
decompose6decompose6Decompose6Decompose6 — Convert a six-channel image into six images.
Herror decompose6(const Hobject MultiChannelImage, Hobject* Image1, Hobject* Image2, Hobject* Image3, Hobject* Image4, Hobject* Image5, Hobject* Image6)
Herror T_decompose6(const Hobject MultiChannelImage, Hobject* Image1, Hobject* Image2, Hobject* Image3, Hobject* Image4, Hobject* Image5, Hobject* Image6)
void Decompose6(const HObject& MultiChannelImage, HObject* Image1, HObject* Image2, HObject* Image3, HObject* Image4, HObject* Image5, HObject* Image6)
HImage HImage::Decompose6(HImage* Image2, HImage* Image3, HImage* Image4, HImage* Image5, HImage* Image6) const
static void HOperatorSet.Decompose6(HObject multiChannelImage, out HObject image1, out HObject image2, out HObject image3, out HObject image4, out HObject image5, out HObject image6)
HImage HImage.Decompose6(out HImage image2, out HImage image3, out HImage image4, out HImage image5, out HImage image6)
The operator decompose6decompose6Decompose6Decompose6Decompose6 converts a 6-channel image into
six one-channel images with the same definition domain.
No new storage is allocated for the output images.
Instead, the created images contain references to the existing
input image channels.
- Supports objects on compute devices.
- Multithreading type: reentrant (runs in parallel with non-exclusive operators).
- Multithreading scope: global (may be called from any thread).
- Automatically parallelized on tuple level.
count_channelscount_channelsCountChannelsCountChannelsCountChannels
disp_imagedisp_imageDispImageDispImageDispImage
access_channelaccess_channelAccessChannelAccessChannelAccessChannel,
image_to_channelsimage_to_channelsImageToChannelsImageToChannelsImageToChannels
compose6compose6Compose6Compose6Compose6
Foundation