Name
serialize_objectserialize_objectSerializeObjectSerializeObject — Serialize an iconic object.
serialize_objectserialize_objectSerializeObjectSerializeObjectSerializeObject serializes an iconic object (see
fwrite_serialized_itemfwrite_serialized_itemFwriteSerializedItemFwriteSerializedItemFwriteSerializedItem for an introduction of the basic
principle of serialization). The iconic object is a tuple of image objects,
region objects, or XLD objects, and is defined by the parameter
ObjectObjectObjectObjectobjectVal. The serialized iconic object is returned by the handle
SerializedItemHandleSerializedItemHandleSerializedItemHandleSerializedItemHandleserializedItemHandle and can be deserialized by
deserialize_objectdeserialize_objectDeserializeObjectDeserializeObjectDeserializeObject.
- Multithreading type: reentrant (runs in parallel with non-exclusive operators).
- Multithreading scope: global (may be called from any thread).
- Processed without parallelization.
Handle of the serialized item.
If the parameters are valid, the operator
serialize_objectserialize_objectSerializeObjectSerializeObjectSerializeObject returns the value 2 (H_MSG_TRUE). If
necessary, an exception is raised.
fwrite_serialized_itemfwrite_serialized_itemFwriteSerializedItemFwriteSerializedItemFwriteSerializedItem,
send_serialized_itemsend_serialized_itemSendSerializedItemSendSerializedItemSendSerializedItem,
deserialize_objectdeserialize_objectDeserializeObjectDeserializeObjectDeserializeObject
deserialize_objectdeserialize_objectDeserializeObjectDeserializeObjectDeserializeObject
Foundation