disp_color
— Displays a color (RGB) image
disp_color(ColorImage : : WindowHandle : )
disp_color
displays the three channels of a color image in the
output window. The channels are ordered in the sequence (red,green,blue).
disp_color
can be simulated by disp_channel
.
Due to the restricted number of available colors the color appearance is usually different from the original.
ColorImage
(input_object) multichannel-image →
object (byte / direction / cyclic / int1 / int2 / uint2 / int4 / int8 / real / complex / vector_field)
Color image to display.
WindowHandle
(input_control) window →
(handle)
Window handle.
/* disp_color(ColorImage) is identical to: */ Herror my_disp_color(Hobject ColorImage, Htuple *WindowHandle) { Htuple Tupel; create_tuple(&Tupel,3); set_i(Tupel,1,0); set_i(Tupel,2,1); set_i(Tupel,3,2); T_disp_channel(ColorImage,*WindowHandle,Tupel); destroy_tuple(Tupel); }
If the used image contains valid values and a correct
output mode is set, disp_color
returns 2 (H_MSG_TRUE). Otherwise an
exception is raised.
open_window
,
set_rgb
,
set_lut
,
set_hsi
disp_image
,
open_window
,
reset_obj_db
,
set_lut
,
dump_window
Foundation