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Use the tabs on the upper right to switch to a different programming language.
HQuaternion
— Represents a quaternion.
AxisAngleToQuat |
Create a rotation quaternion. |
AxisAngleToQuat |
Create a rotation quaternion. | |
DeserializeQuat |
Deserialize a serialized quaternion. | |
PoseToQuat |
Convert the rotational part of a 3D pose to a quaternion. | |
QuatCompose |
Multiply two quaternions. | |
QuatConjugate |
Generate the conjugation of a quaternion. | |
QuatInterpolate |
Interpolation of two quaternions. | |
QuatNormalize |
Normalize a quaternion. | |
QuatRotatePoint3d |
Perform a rotation by a unit quaternion. | |
QuatToHomMat3d |
Convert a quaternion into the corresponding rotation matrix. | |
QuatToPose |
Convert a quaternion into the corresponding 3D pose. | |
SerializeQuat |
Serialize a quaternion. |
HQuaternion
— Represents a quaternion.
AxisAngleToQuat |
Create a rotation quaternion. |
AxisAngleToQuat |
Create a rotation quaternion. | |
DeserializeQuat |
Deserialize a serialized quaternion. | |
PoseToQuat |
Convert the rotational part of a 3D pose to a quaternion. | |
QuatCompose |
Multiply two quaternions. | |
QuatConjugate |
Generate the conjugation of a quaternion. | |
QuatInterpolate |
Interpolation of two quaternions. | |
QuatNormalize |
Normalize a quaternion. | |
QuatRotatePoint3d |
Perform a rotation by a unit quaternion. | |
QuatToHomMat3d |
Convert a quaternion into the corresponding rotation matrix. | |
QuatToPose |
Convert a quaternion into the corresponding 3D pose. | |
SerializeQuat |
Serialize a quaternion. |