Use the tabs on the upper right to switch to a different programming language.
Use the tabs on the upper right to switch to a different programming language.
HHomMat3D
— Represents a homogeneous 3D transformation matrix.
HomMat3dIdentity |
Generate the homogeneous transformation matrix of the identical 3D transformation. |
AffineTransPoint3d |
Apply an arbitrary affine 3D transformation to points. | |
DeserializeHomMat3d |
Deserialize a serialized homogeneous 3D transformation matrix. | |
HomMat3dCompose |
Multiply two homogeneous 3D transformation matrices. | |
HomMat3dDeterminant |
Compute the determinant of a homogeneous 3D transformation matrix. | |
HomMat3dIdentity |
Generate the homogeneous transformation matrix of the identical 3D transformation. | |
HomMat3dInvert |
Invert a homogeneous 3D transformation matrix. | |
HomMat3dProject |
Project an affine 3D transformation matrix to a 2D projective transformation matrix. | |
HomMat3dRotate |
Add a rotation to a homogeneous 3D transformation matrix. | |
HomMat3dRotateLocal |
Add a rotation to a homogeneous 3D transformation matrix. | |
HomMat3dScale |
Add a scaling to a homogeneous 3D transformation matrix. | |
HomMat3dScaleLocal |
Add a scaling to a homogeneous 3D transformation matrix. | |
HomMat3dToPose |
Convert a homogeneous transformation matrix into a 3D pose. | |
HomMat3dTranslate |
Add a translation to a homogeneous 3D transformation matrix. | |
HomMat3dTranslateLocal |
Add a translation to a homogeneous 3D transformation matrix. | |
HomMat3dTranspose |
Transpose a homogeneous 3D transformation matrix. | |
ProjectHomPointHomMat3d |
Project a homogeneous 3D point using a 3×4 projection matrix. | |
ProjectPointHomMat3d |
Project a 3D point using a 3×4 projection matrix. | |
ProjectiveTransHomPoint3d |
Project a homogeneous 3D point using a projective transformation matrix. | |
ProjectiveTransPoint3d |
Project a 3D point using a projective transformation matrix. | |
SerializeHomMat3d |
Serialize a homogeneous 3D transformation matrix. | |
VectorToHomMat3d |
Approximate a 3D transformation from point correspondences. |
HHomMat3D
— Represents a homogeneous 3D transformation matrix.
HomMat3dIdentity |
Generate the homogeneous transformation matrix of the identical 3D transformation. |
AffineTransPoint3d |
Apply an arbitrary affine 3D transformation to points. | |
DeserializeHomMat3d |
Deserialize a serialized homogeneous 3D transformation matrix. | |
HomMat3dCompose |
Multiply two homogeneous 3D transformation matrices. | |
HomMat3dDeterminant |
Compute the determinant of a homogeneous 3D transformation matrix. | |
HomMat3dIdentity |
Generate the homogeneous transformation matrix of the identical 3D transformation. | |
HomMat3dInvert |
Invert a homogeneous 3D transformation matrix. | |
HomMat3dProject |
Project an affine 3D transformation matrix to a 2D projective transformation matrix. | |
HomMat3dRotate |
Add a rotation to a homogeneous 3D transformation matrix. | |
HomMat3dRotateLocal |
Add a rotation to a homogeneous 3D transformation matrix. | |
HomMat3dScale |
Add a scaling to a homogeneous 3D transformation matrix. | |
HomMat3dScaleLocal |
Add a scaling to a homogeneous 3D transformation matrix. | |
HomMat3dToPose |
Convert a homogeneous transformation matrix into a 3D pose. | |
HomMat3dTranslate |
Add a translation to a homogeneous 3D transformation matrix. | |
HomMat3dTranslateLocal |
Add a translation to a homogeneous 3D transformation matrix. | |
HomMat3dTranspose |
Transpose a homogeneous 3D transformation matrix. | |
ProjectHomPointHomMat3d |
Project a homogeneous 3D point using a 3×4 projection matrix. | |
ProjectPointHomMat3d |
Project a 3D point using a 3×4 projection matrix. | |
ProjectiveTransHomPoint3d |
Project a homogeneous 3D point using a projective transformation matrix. | |
ProjectiveTransPoint3d |
Project a 3D point using a projective transformation matrix. | |
SerializeHomMat3d |
Serialize a homogeneous 3D transformation matrix. | |
VectorToHomMat3d |
Approximate a 3D transformation from point correspondences. |
Use the tabs on the upper right to switch to a different programming language.