dev_open_window
— Open a new graphics window.
dev_open_window( : : Row, Column, Width, Height, Background : WindowHandle)
dev_open_window
opens a new graphics window, which can
be used to display iconic objects like images, regions, and lines
as well as to perform textual output. This window automatically
becomes active, which means that all output (dev_display
and automatic display of operator results) is redirected to this
window. This is shown by the lucent lamp on the Active
button.
Each graphics window is identified by its WindowHandle
.
This logical number is displayed in the title bar of the graphics
window and is required as input parameter for some operators
like disp_image
, disp_region
,
draw_circle
, get_mbutton
, write_string
,
and set_rgb
.
The graphics window is closed by pressing the Close
button of the window frame, via the Visualization
menu,
or by calling dev_close_window
.
The graphics window opens either as floating window, or within
the canvas window. Once the canvas window is open, all new
graphics windows will automatically show up on the canvas. See
also “Organizing Graphics Windows on the Canvas
” in
the “HDevelop User's Guide”.
For floating graphics windows, the parameters Row
and
Column
can be used to set the window’s position. But
you have some more options to tweak this position to your needs.
One possibility is to change the reference point of the window
position which is the upper left desktop corner by default. You
can change this reference point with the setting Origin
of coordinates
. (Edit
->
Preferences
-> General
Options
-> General Options
-> Origin of coordinates
)
Moreover, you can adapt the values specified via Window
open offset
. These values are added to the row and the column
index, respectively. See also “Menu Edit
” in the
“HDevelop User's Guide”.
For graphics windows on the canvas, the parameters Row
and Column
can be used to arrange the graphics windows
relative to each other. An absolute positioning is not possible,
because the canvas centers its graphics windows.
The background of the created graphics window is set to the color
specified in Background
. This parameter is not
available for the operator open_window
. There, the same
behavior can be achieved by calling
set_window_attr(::'background_color',Background:)
in
advance.
As a default, the visible image part in the graphics window
(viewport) is set in a way that images are displayed without
clipping and fitted completely into the window. The image part
is adapted to the window's size according to this rule for the
first image that is displayed after a program reset or the
loading of a new program or if the current image has a different
image size than the image that was displayed before. The size of
the window is not adapted automatically, hence, if the aspect
ratio of the image differs from that of the window, the image is
distorted to fit into the window. This can be changed via the
Window Size
menu.
The visible image part can be changed interactively by spinning
the mouse wheel, using the Move
or Zoom
mode,
via the Image Size
menu, with the help of the
Zoom
tab card on the Visualization Parameters
dialog, or with the operator dev_set_part
.
The display parameters of the graphics window can be specified
via its context menu, the Visualization
menu, the
Visualization Parameters
dialog, or the appropriate
HDevelop operators like dev_set_color
,
dev_set_line_width
, dev_set_draw
. Depending on
the Apply Immediately
preference, the parameter changes
are applied to the lastly displayed object or apply from now on
for all following objects. In contrast to the standard HALCON
window operators, the new settings are also used for all new
graphics windows.
Each graphics window manages a history which contains the
objects and
display parameters
which have been displayed or changed since the most recent
clear action or display of a full image. This history is used if
a redraw of the window is triggered, e.g., after a change of the
window's size, in order to reconstruct the complete window
contents. Other iconic output that was displayed using HALCON
operators like disp_image
or disp_region
, text
(write_string
), or geometric objects (disp_line
,
disp_circle
, etc.) are not part of the history,
and can therefore not be redrawn. Only the object
classes image, region, and XLD that are displayed with the
HDevelop operator dev_display
or by HDevelop actions
like double clicking on an icon are part of the history.
Pressing the Clear
button clears the graphics
window contents and the history of the window. This can also be
achieved by using the operator dev_clear_window
.
This will not affect the current display parameters.
Additional information about the underlying HALCON window can
be found at open_window
. For more information about the
graphics window, please have a look at the “HDevelop User's
Guide”.
Using the code export feature of HDevelop, the code that is
generated for this operator may have a different behavior than
the related HALCON operator. For a detailed description of the
code export of HDevelop graphics operators into the different
programming languages see in the “HDevelop User's Guide” the
chapter Code Export
->
General Aspects of Code Generation
-> Graphics Windows
.
Row
(input_control) rectangle.origin.y →
(integer)
Row index of upper left corner.
Default value: 0
Typical range of values: 0
≤
Row
Minimum increment: 1
Recommended increment: 1
Restriction: Row >= 0
Column
(input_control) rectangle.origin.x →
(integer)
Column index of upper left corner.
Default value: 0
Typical range of values: 0
≤
Column
Minimum increment: 1
Recommended increment: 1
Restriction: Column >= 0
Width
(input_control) rectangle.extent.x →
(integer)
Width of the window.
Default value: 512
Typical range of values: 0
≤
Width
Minimum increment: 1
Recommended increment: 1
Restriction: Width > 0 || Width == -1
Height
(input_control) rectangle.extent.y →
(integer)
Height of the window.
Default value: 512
Typical range of values: 0
≤
Height
Minimum increment: 1
Recommended increment: 1
Restriction: Height > 0 || Height == -1
Background
(input_control) integer →
(integer / string)
Color of the background of the new window.
Default value: 'black'
WindowHandle
(output_control) window →
(handle)
Window handle.
dev_close_window () read_image (For5, 'for5') get_image_size (For5, Width, Height) dev_open_window (0, 0, Width, Height, 'black', WindowHandle) dev_display (For5) dev_set_lut ('rainbow') dev_display (For5) stop () dev_set_lut ('default') dev_display (For5) stop () dev_set_part (100, 100, 300, 300) dev_display (For5)
If the values of the specified parameters are correct,
dev_open_window
returns TRUE. Otherwise, an
exception is raised and an error code returned.
dev_display
,
dev_set_lut
,
dev_set_color
,
dev_set_draw
,
dev_set_part
Foundation