clear_texture_inspection_result
— Clear a texture inspection result handle and free the allocated memory.
clear_texture_inspection_result( : : TextureInspectionResultID : )
The operator clear_texture_inspection_result
clears the texture
inspection result TextureInspectionResultID
that was created by
apply_texture_inspection_model
.
All memory used by the model is freed.
The handle of the model is invalid after the operator call.
For an explanation of the concept of the texture inspection see the introduction of chapter Inspection / Texture Inspection.
This operator modifies the state of the following input parameter:
During execution of this operator, access to the value of this parameter must be synchronized if it is used across multiple threads.
TextureInspectionResultID
(input_control, state is modified) texture_inspection_result(-array) →
(handle)
Handle of the texture inspection results.
* Create texture inspection model create_texture_inspection_model ('basic', TextureInspectionModel) * Make this short example fast: set_texture_inspection_model_param (TextureInspectionModel, \ 'gmm_em_max_iter', 1) * Set parameter to generate a result handle set_texture_inspection_model_param (TextureInspectionModel, \ 'gen_result_handle', 'true') * Read and add training images read_image (TrainImage, 'carpet/carpet_01') add_texture_inspection_model_image (TrainImage, TextureInspectionModel, \ Indices) * Train the model train_texture_inspection_model (TextureInspectionModel) * Read and apply a test image read_image (TestImage, 'carpet/carpet_02') apply_texture_inspection_model (TestImage, DefectCandidates, \ TextureInspectionModel, \ TextureInspectionResultID)
The operator clear_texture_inspection_result
returns the value TRUE
if a valid handle is passed and the referred texture inspection model can
be freed correctly. Otherwise, an exception will be raised.
apply_texture_inspection_model
Matching