send_xld
— Send an XLD object over a socket connection.
send_xld
sends an XLD object over the socket connection
determined by Socket
. The receiving HALCON process must
call receive_xld
to read the XLD object from the socket.
XLD
(input_object) xld(-array) →
object
XLD object to be sent.
Socket
(input_control) socket →
(handle)
Socket number.
* Process 1 dev_set_colored (12) open_socket_accept (3000, [], [], AcceptingSocket) socket_accept_connect (AcceptingSocket, 'true', Socket) receive_image (Image, Socket) edges_sub_pix (Image, Edges, 'canny', 1.5, 20, 40) send_xld (Edges, Socket) receive_xld (Polygons, Socket) split_contours_xld (Polygons, Contours, 'polygon', 1, 5) gen_parallels_xld (Polygons, Parallels, 10, 30, 0.15, 'true') send_xld (Parallels, Socket) receive_xld (ModParallels, Socket) receive_xld (ExtParallels, Socket) stop () close_socket (Socket) close_socket (AcceptingSocket) * Process 2 dev_set_colored (12) open_socket_connect ('localhost', 3000, [], [], Socket) read_image (Image, 'mreut') send_image (Image, Socket) receive_xld (Edges, Socket) gen_polygons_xld (Edges, Polygons, 'ramer', 2) send_xld (Polygons, Socket) split_contours_xld (Polygons, Contours, 'polygon', 1, 5) receive_xld (Parallels, Socket) mod_parallels_xld (Parallels, Image, ModParallels, ExtParallels, \ 0.4, 160, 220, 10) send_xld (ModParallels, Socket) send_xld (ExtParallels, Socket) stop () close_socket (Socket)
open_socket_connect
,
socket_accept_connect
receive_xld
,
send_image
,
receive_image
,
send_region
,
receive_region
,
send_tuple
,
receive_tuple
,
get_next_socket_data_type
Foundation