clear_scene_3dT_clear_scene_3dClearScene3dClearScene3dclear_scene_3d (Operator)
Name
clear_scene_3dT_clear_scene_3dClearScene3dClearScene3dclear_scene_3d
— Delete a 3D scene and free all allocated memory.
Signature
Herror T_clear_scene_3d(const Htuple Scene3D)
def clear_scene_3d(scene_3d: MaybeSequence[HHandle]) -> None
Description
clear_scene_3dclear_scene_3dClearScene3dClearScene3dClearScene3dclear_scene_3d
deletes the 3D scene Scene3DScene3DScene3DScene3Dscene3Dscene_3d
.
Execution Information
- Multithreading type: reentrant (runs in parallel with non-exclusive operators).
- Multithreading scope: global (may be called from any thread).
- Processed without parallelization.
This operator modifies the state of the following input parameter:
During execution of this operator, access to the value of this parameter must be synchronized if it is used across multiple threads.
Parameters
Scene3DScene3DScene3DScene3Dscene3Dscene_3d
(input_control, state is modified) scene_3d(-array) →
HScene3D, HTupleMaybeSequence[HHandle]HTupleHtuple (handle) (IntPtr) (HHandle) (handle)
Handle of the 3D scene.
Result
clear_scene_3dclear_scene_3dClearScene3dClearScene3dClearScene3dclear_scene_3d
returns 2 (
H_MSG_TRUE)
if the scene was valid and could
be deleted. If necessary, an exception is raised.
Possible Predecessors
display_scene_3ddisplay_scene_3dDisplayScene3dDisplayScene3dDisplayScene3ddisplay_scene_3d
Module
3D Metrology