update_window_poseT_update_window_poseUpdateWindowPoseUpdateWindowPoseupdate_window_pose (Operator)
Name
update_window_poseT_update_window_poseUpdateWindowPoseUpdateWindowPoseupdate_window_pose
— Modify the pose of a 3D plot.
Signature
void UpdateWindowPose(const HTuple& WindowHandle, const HTuple& LastRow, const HTuple& LastCol, const HTuple& CurrentRow, const HTuple& CurrentCol, const HTuple& Mode)
void HWindow::UpdateWindowPose(const HTuple& LastRow, const HTuple& LastCol, const HTuple& CurrentRow, const HTuple& CurrentCol, const HString& Mode) const
void HWindow::UpdateWindowPose(double LastRow, double LastCol, double CurrentRow, double CurrentCol, const HString& Mode) const
void HWindow::UpdateWindowPose(double LastRow, double LastCol, double CurrentRow, double CurrentCol, const char* Mode) const
void HWindow::UpdateWindowPose(double LastRow, double LastCol, double CurrentRow, double CurrentCol, const wchar_t* Mode) const
(
Windows only)
static void HOperatorSet.UpdateWindowPose(HTuple windowHandle, HTuple lastRow, HTuple lastCol, HTuple currentRow, HTuple currentCol, HTuple mode)
void HWindow.UpdateWindowPose(HTuple lastRow, HTuple lastCol, HTuple currentRow, HTuple currentCol, string mode)
void HWindow.UpdateWindowPose(double lastRow, double lastCol, double currentRow, double currentCol, string mode)
Description
The operator update_window_poseupdate_window_poseUpdateWindowPoseUpdateWindowPoseUpdateWindowPoseupdate_window_pose
provides an easy way to modify the
pose of the height field displayed by disp_objdisp_objDispObjDispObjDispObjdisp_obj
if the paint mode is
set to '3d_plot'"3d_plot""3d_plot""3d_plot""3d_plot""3d_plot" using set_paintset_paintSetPaintSetPaintSetPaintset_paint
.
Two window coordinates (LastRowLastRowLastRowLastRowlastRowlast_row
,LastColLastColLastColLastCollastCollast_col
) and
(CurrentRowCurrentRowCurrentRowCurrentRowcurrentRowcurrent_row
, CurrentColCurrentColCurrentColCurrentColcurrentColcurrent_col
) are transformed into rotation,
scaling, or movement depending on ModeModeModeModemodemode
.
This window coordinates must be provided with respect to the current image
part. As a consequence, this coordinates are subpixel coordinates. Given the
current image part (row1,column1,row2,column2), the upper left
corner corresponds to the coordinate (row1 - 0.5, col1 - 0.5). Accordingly,
the bottom right corner corresponds to the coordinate
(row2 - 0.5, col2 - 0.5). Use get_mposition_sub_pixget_mposition_sub_pixGetMpositionSubPixGetMpositionSubPixGetMpositionSubPixget_mposition_sub_pix
or
get_mbutton_sub_pixget_mbutton_sub_pixGetMbuttonSubPixGetMbuttonSubPixGetMbuttonSubPixget_mbutton_sub_pix
to obtain this coordinates directly.
If ModeModeModeModemodemode
is set to 'rotate'"rotate""rotate""rotate""rotate""rotate", the height field is rotated
using a virtual trackball model. Both points are projected on a sphere
centered in the center of the window WindowHandleWindowHandleWindowHandleWindowHandlewindowHandlewindow_handle
. The circular
arc between this two projections corresponds to the rotation applied
to the height field.
If ModeModeModeModemodemode
is set to 'scale'"scale""scale""scale""scale""scale", zooming is reduced if
CurrentRowCurrentRowCurrentRowCurrentRowcurrentRowcurrent_row
is greater than LastRowLastRowLastRowLastRowlastRowlast_row
and increased if
CurrentRowCurrentRowCurrentRowCurrentRowcurrentRowcurrent_row
is smaller than LastRowLastRowLastRowLastRowlastRowlast_row
.
If ModeModeModeModemodemode
is set to 'move'"move""move""move""move""move", the input points are projected
onto the plane through the center of the height field parallel to the viewing
plane. The center of the height field is moved in this plane by the distance
between both projections.
If ModeModeModeModemodemode
is set to 'move_plane'"move_plane""move_plane""move_plane""move_plane""move_plane", the input points are
projected on the plane given by height zero. The height field is moved in
this plane by the distance between both projections.
Execution Information
- Multithreading type: reentrant (runs in parallel with non-exclusive operators).
- Multithreading scope: global (may be called from any thread).
- Processed without parallelization.
Parameters
WindowHandleWindowHandleWindowHandleWindowHandlewindowHandlewindow_handle
(input_control) window →
HWindow, HTupleHHandleHTupleHtuple (handle) (IntPtr) (HHandle) (handle)
Window handle.
LastRowLastRowLastRowLastRowlastRowlast_row
(input_control) point.y →
HTupleUnion[float, int]HTupleHtuple (real / integer) (double / int / long) (double / Hlong) (double / Hlong)
Row coordinate of the first point.
LastColLastColLastColLastCollastCollast_col
(input_control) point.x →
HTupleUnion[float, int]HTupleHtuple (real / integer) (double / int / long) (double / Hlong) (double / Hlong)
Column coordinate of the first point.
CurrentRowCurrentRowCurrentRowCurrentRowcurrentRowcurrent_row
(input_control) point.y →
HTupleUnion[float, int]HTupleHtuple (real / integer) (double / int / long) (double / Hlong) (double / Hlong)
Row coordinate of the second point.
CurrentColCurrentColCurrentColCurrentColcurrentColcurrent_col
(input_control) point.x →
HTupleUnion[float, int]HTupleHtuple (real / integer) (double / int / long) (double / Hlong) (double / Hlong)
Column coordinate of the second point.
ModeModeModeModemodemode
(input_control) string →
HTuplestrHTupleHtuple (string) (string) (HString) (char*)
Navigation mode.
Default:
'rotate'
"rotate"
"rotate"
"rotate"
"rotate"
"rotate"
List of values:
'move'"move""move""move""move""move", 'move_plane'"move_plane""move_plane""move_plane""move_plane""move_plane", 'rotate'"rotate""rotate""rotate""rotate""rotate", 'scale'"scale""scale""scale""scale""scale"
Example (HDevelop)
* Interactive display of a height field
dev_set_paint ('3d_plot')
while (1)
dev_set_check ('~give_error')
get_mposition_sub_pix (WindowHandle, Row, Column, Button)
dev_set_check ('give_error')
if (ButtonDown and (Button == 0))
ButtonDown := false
endif
if (not(Button == 0))
if (ButtonDown)
if (Button == 1)
mode := 'rotate'
endif
if (Button == 4)
mode := 'scale'
endif
if (Button == 5)
mode := 'move'
endif
update_window_pose (WindowHandle, lastRow, lastCol, Row, Column, mode)
else
if (Button == 2)
break
endif
ButtonDown := true
endif
lastCol := Column
lastRow := Row
endif
dev_display (Image)
endwhile
Possible Predecessors
set_paintset_paintSetPaintSetPaintSetPaintset_paint
,
open_windowopen_windowOpenWindowOpenWindowOpenWindowopen_window
,
get_mposition_sub_pixget_mposition_sub_pixGetMpositionSubPixGetMpositionSubPixGetMpositionSubPixget_mposition_sub_pix
,
get_mbutton_sub_pixget_mbutton_sub_pixGetMbuttonSubPixGetMbuttonSubPixGetMbuttonSubPixget_mbutton_sub_pix
Possible Successors
disp_imagedisp_imageDispImageDispImageDispImagedisp_image
See also
unproject_coordinatesunproject_coordinatesUnprojectCoordinatesUnprojectCoordinatesUnprojectCoordinatesunproject_coordinates
Module
Foundation