disp_color — Displays a color (RGB) image
disp_color(ColorImage : : WindowHandle : )
disp_color displays the three channels of a color image in the
output window. The channels are ordered in the sequence (red,green,blue).
disp_color can be simulated by disp_channel.
Due to the restricted number of available colors the color appearance is usually different from the original.
ColorImage (input_object) multichannel-image → object (byte / direction / cyclic / int1 / int2 / uint2 / int4 / int8 / real / complex / vector_field)
Color image to display.
WindowHandle (input_control) window → (handle)
Window handle.
/* disp_color(ColorImage) is identical to: */
Herror my_disp_color(Hobject ColorImage, Htuple *WindowHandle) {
Htuple Tupel;
create_tuple(&Tupel,3);
set_i(Tupel,1,0);
set_i(Tupel,2,1);
set_i(Tupel,3,2);
T_disp_channel(ColorImage,*WindowHandle,Tupel);
destroy_tuple(Tupel);
}
If the used image contains valid values and a correct
output mode is set, disp_color returns 2 (
H_MSG_TRUE)
. Otherwise an
exception is raised.
open_window,
set_rgb,
set_lut,
set_hsi
disp_image,
open_window,
reset_obj_db,
set_lut,
dump_window
Foundation