remove_scene_3d_lightT_remove_scene_3d_lightRemoveScene3dLightRemoveScene3dLightremove_scene_3d_light (Operator)
Name
remove_scene_3d_lightT_remove_scene_3d_lightRemoveScene3dLightRemoveScene3dLightremove_scene_3d_light
— Remove a light from a 3D scene.
Signature
Description
remove_scene_3d_lightremove_scene_3d_lightRemoveScene3dLightRemoveScene3dLightremove_scene_3d_light
removes the light LightIndexLightIndexLightIndexlightIndexlight_index
from the 3D scene Scene3DScene3DScene3Dscene3Dscene_3d
in future versions. Currently only one
light source is supported.
Execution Information
- Multithreading type: reentrant (runs in parallel with non-exclusive operators).
- Multithreading scope: global (may be called from any thread).
- Processed without parallelization.
Parameters
Scene3DScene3DScene3Dscene3Dscene_3d
(input_control) scene_3d →
HScene3D, HTupleHHandleHTupleHtuple (handle) (IntPtr) (HHandle) (handle)
Handle of the 3D scene.
LightIndexLightIndexLightIndexlightIndexlight_index
(input_control) integer →
HTupleintHTupleHtuple (integer) (int / long) (Hlong) (Hlong)
Light to remove.
Result
remove_scene_3d_lightremove_scene_3d_lightRemoveScene3dLightRemoveScene3dLightremove_scene_3d_light
returns 2 (
H_MSG_TRUE)
if all parameters are
correct. If necessary, an exception is raised.
See also
add_scene_3d_lightadd_scene_3d_lightAddScene3dLightAddScene3dLightadd_scene_3d_light
Module
3D Metrology