石鑫华视觉论坛

 找回密码
 注册会员
查看: 2449|回复: 0

[LV工具模块] LabVIEW 2012 LEGO MINDSTORMS NXT Module Win32Eng

[复制链接]
  • TA的每日心情
    擦汗
    14 小时前
  • 签到天数: 3378 天

    连续签到: 5 天

    [LV.Master]2000FPS

    发表于 2020-10-13 22:28:54 | 显示全部楼层 |阅读模式 来自:广东省东莞市 联通

    注册登陆后可查看附件和大图,以及购买相关内容

    您需要 登录 才可以下载或查看,没有账号?注册会员

    x
    Windows系统下(Linux和MAC系统下请自行了解清楚)NI的各种软件、模块、工具包、驱动程序,使用NI许可证管理器来激活的,绝大部分的都可以使用NI Lincense Activator来激活:NI序列号Serial Number生成激活工具NI License Activator,LabVIEW/VBAI/VDM/VAS等软件模块工具包破解工具不限版本http://visionbbs.com/thread-490-1-1.html

    视觉论坛的各种NI资源,除了视觉相关的模块有使用外,大部分的都不会使用,仅提供资源不提供技术支持。资源的下载地址一般会同时提供NI官方和百度网盘的地址。某些工具包NI地址失效或没有NI地址,只能使用百度网盘地址;如果百度网盘地址失效过期,可联系论坛客服更新。NI的服务器在美国,有时候速度很慢或下载容易出错,这样会造成安装时各种错误而无法安装。建议在下载完成后,对下载资源做校验和(NI一般会提供MD5或SHA256等)验证,与官方或视觉论坛提供的校验和对比,一致就可以安装;如不一致,则需要重新下载。视觉论坛早期下载上传的资源,基本上都是正常下载的资源;2019后下载的资源,都与NI的正确校验和对比过,保证是正确的资源才上传到百度网盘。校验和工具下载地址:文件Hash计算器FHash,文件校验和验证下载文件正确性验证,MD5值计算、SHA1值计算、SHA256值计算、CRC32值计算http://visionbbs.com/thread-26524-1-1.html

    LabVIEW 2012 LEGO MINDSTORMS NXT Module Win32Eng

    LEGO MINDSTORMS Module for LabVIEW

    LEGO MINDSTORMS Module模块用于帮助学生使用基于LEGO MINDSTORMS EV3和NXT的机器人。

    LEGO MINDSTORMS模块是用于LabVIEW的一款系统工程软件,学生可以在教室或机器人竞赛中结合LEGO Education机器人平台使用该软件。该软件可作为教学工具,帮助学生对LEGO MINDSTORMS机器人进行视觉控制和编程。LEGO MINDSTORMS模块可以将任何LEGO MINDSTORMS Education平台改造为科学和工程学习平台。该模块还提供包括教程和交互式练习,旨在帮助学生进一步提高LabVIEW技能。LEGO、LEGO商标和MINDSTORMS是LEGO集团的注册商标。 版权.2020 the LEGO Group。

    文件大小: 137534088 字节 (131.16 MB)
    修改日期: 2012-06-29 22:59
    MD5: ef7cc02aa8b01e555a7dfeebf2353f58
    SHA1: 141fa20b6e4e497f6fb04d28e7fad3ee2ad86f16
    SHA256: 32ca55d094754b67af9420a4eab802938002a8065e8a8a3ab37dedd15458b27c
    CRC32: 73682af4

    百度网盘和NI官方下载地址:
    LMM2012.txt (253 Bytes, 下载次数: 0, 售价: 10 元)

    LabVIEW 2012 LEGO® MINDSTORMS® NXT Module Readme
    August 2012
    This file contains information about the LabVIEW NXT Module.
    Overview
    System Requirements
    Changes and Bug Fixes
    Known Issues
    Accessing the Help
    Finding Applications and Examples
    Automating the Installation of NI Products

    Overview
    Use the LabVIEW NXT Module to create VIs that either run directly on an NXT brick or that run on a host computer and communicate with an NXT brick through a USB, Bluetooth, or Wi-Fi connection.
    System Requirements
    The LabVIEW NXT Module requires the LabVIEW 2012 Full or Professional Development System.
    Refer to the LabVIEW 2012 Readme on the National Instruments website for information about system requirements for LabVIEW 2012.
    Changes and Bug Fixes
    The LabVIEW NXT Module includes the following changes and bug fixes:
    • FeedWatchdog only updates DC motors.
    • PlayTone is in the NXT schematic plugin.
    • CloseFile no longer leaves open file handles.
    • ReadFile no longer hangs on invalid file names.
    • VIs in a robot project (.lvrbt) update correctly when edited.
    Refer to the National Instruments website for a list of bug fixes in LabVIEW 2012.
    Known Issues
    The following list describes known issues at the time of release:
    • (Windows) A LabVIEW crash, an error message about Fantom.dll, and inconsistent behavior from the NXT Terminal are all consequences of deleting dependencies of Fantom.dll. To correct this behavior, navigate to the Control Panel\Programs\Programs and Features directory and repair the LEGO MINDSTORMS NXT Driver installation.
    • (Mac OS X) Built-in Broadcom Bluetooth adapters on Macintosh computers perform poorly while trying to communicate with an NXT brick. You can get better Bluetooth performance by using an external USB Bluetooth adapter with a Cambridge Silicon chipset such as the ABE 22S. Complete the following steps to check the chipset of your Bluetooth adapter.
      • Click the Apple icon on the toolbar and select About this Mac.
      • In the dialog box that appears, click the More Info button.
      • Expand the Hardware menu in the left window and view the USB Section to see the Bluetooth chipset manufacturer.
    • If the name of a local variable starts with the words sequence or generic refnum, that variable and any attached variables do not execute correctly. Rename the variable so that the name does not start with the words sequence or generic refnum.
    • When you target the NXT brick with an Invoke Node, the compiler handles NXTInput and NXTOutput refnums correctly only if their names begin with Generic Refnum Name.
    • Any calibration you perform on the NXT brick is not taken into account when you read sensor values using the direct command protocol.
    • You cannot wire a floating-point number directly to the type input of the Unflatten From String function. You first must place the floating-point number inside a cluster and then wire the cluster to the type input of the Unflatten From String function.
    • Move in Progress?, Moves in Progress?, and Any Moves in Progress? return TRUE only when performing a move with the TETRIX Move a Fixed Distance VI. These Boolean outputs always return FALSE if the move initiates with the TETRIX Move DC Motors VI.
    • The following code is not supported in VIs that you download to an NXT brick:
      • Auto-indexing on While Loops
      • Flat Sequence structures with multiple frames—Objects you place in parallel within a Sequence structure do not execute in parallel in VIs that you download to an NXT brick. Instead, the objects execute sequentially based on the scheduling order of the compiler.
      • Sequence Locals—Stacked Sequence structures support multiple frames but do not support sequence locals.
      • Case structure values displayed in any radix other than decimal—The NXT brick interprets all values as decimal.
      • Case structures with the error wired to the selector
      • Byte Array To String function if you try to coerce a 32-bit array
      • Numeric operations involving a cluster and an array of clusters
      • Conditional terminal or parallelism on For Loops
      • Some syntax in Formula Nodes—Only a subset of syntax is supported.
      • Password protected VIs
    • Unexpected behavior can occur in the Schematic Editor when you work on a remote desktop.
    • The Schematic Editor only correctly works on 32-bit color depth monitors.
    Accessing the Help
    Refer to the following documents for more information about the LabVIEW NXT Module:
    • LabVIEW NXT Module Help—Use the LabVIEW NXT Module Help to access information about NXT Module programming concepts, step-by-step instructions for using the NXT Module, and reference information about the NXT VIs, palettes, menus, dialog boxes, and so on. Access the LabVIEW NXT Module Help by selecting Help»NXT Module Help.
    • LabVIEW NXT Module Programming Guide—Use this manual to learn about advanced modifications and extensions to LabVIEW that the NXT Module provides. Access this manual by navigating to the labview\manuals directory and opening NXT_Advanced_Programming_Guide.pdf.
    • LabVIEW Help—Refer to the LabVIEW Help, accessible by selecting Help»LabVIEW Help in LabVIEW, for information about advanced LabVIEW concepts and procedures.
    Finding Applications and Examples
    Select Tools»NXT Applications to access applications that you can run on an NXT brick. These applications demonstrate several types of programs you can create with the LabVIEW NXT Module.
    Access example VIs that demonstrate common tasks using the LabVIEW NXT Module in the NI Example Finder by selecting Help»Find Examples from the pull-down menu and selecting Toolkits and Modules»NXT in the NI Example Finder window. You also can access these VIs by referring to the labview\examples\NXT Robotics directory. You can modify an example VI to fit an application, or you can copy and paste from one or more examples into a VI that you create.
    Automating the Installation of NI Products
    You can automate the installation of most NI products using command-line arguments to suppress some or all of the installer user interface and dialog boxes. However, starting with the August 2012 releases (products using NI Installers version 3.1 or later), you may need to perform additional steps before or during a silent installation of NI software.
    If the NI product you are installing uses Microsoft .NET 4.0, the .NET installer may run before any NI software installs and may require a reboot before the installation of NI software begins. To avoid a .NET reboot, install .NET 4.0 separately before you install NI software.
    For more information, refer to the following KnowledgeBase articles:
    • For more information on silent installations of individual NI products, refer to KB 4CJDP38M, Automating the Installation of a Single Installer.
    • For more information on silent installations of suited NI products, such as NI Developer Suite, refer to KB 4GGGDQH0, Automating the Installation of a Suited Installer.
    • To determine what version of NI Installers your product contains, refer to KB 4CJDR18M, How Can I Determine the Type and Version of My National Instruments Installer?.

    Important Information
    Copyright
    © 2009-2012 National Instruments. All rights reserved.
    Under the copyright laws, this publication may not be reproduced or transmitted in any form, electronic or mechanical, including photocopying, recording, storing in an information retrieval system, or translating, in whole or in part, without the prior written consent of National Instruments Corporation.
    National Instruments respects the intellectual property of others, and we ask our users to do the same. NI software is protected by copyright and other intellectual property laws. Where NI software may be used to reproduce software or other materials belonging to others, you may use NI software only to reproduce materials that you may reproduce in accordance with the terms of any applicable license or other legal restriction.
    End-User License Agreements and Third-Party Legal Notices
    You can find end-user license agreements (EULAs) and third-party legal notices in the following locations:
    • Notices are located in the \_Legal Information and directories.
    • EULAs are located in the \Shared\MDF\Legal\license directory.
    • Review \_Legal Information.txt for information on including legal information in installers built with NI products.
    Trademarks
    LabVIEW, National Instruments, NI, ni.com, the National Instruments corporate logo, and the Eagle logo are trademarks of National Instruments Corporation. Refer to the Trademark Information at ni.com/trademarks for other National Instruments trademarks.
    LEGO and MINDSTORMS are trademarks of the LEGO Group. Other product and company names mentioned herein are trademarks or trade names of their respective companies.
    Members of the National Instruments Alliance Partner Program are business entities independent from National Instruments and have no agency, partnership, or joint-venture relationship with National Instruments.
    Patents
    For patents covering the National Instruments products/technology, refer to the appropriate location: Help» Patents in your software, the patents.txt file on your media, or the National Instruments Patent Notice at ni.com/patents.
    回复

    使用道具 举报

    您需要登录后才可以回帖 登录 | 注册会员

    本版积分规则

    LabVIEW HALCON图像处理入门教程(第二版)
    石鑫华机器视觉与LabVIEW Vision图像处理PDF+视频教程11种全套
    《LabVIEW Vision函数实例详解》教程-NI Vision所有函数使用方法介绍,基于NI VISION2020,兼容VDM21/22/23/24

    QQ|石鑫华视觉论坛 |网站地图

    GMT+8, 2024-11-15 22:34

    Powered by Discuz! X3.4

    © 2001-2024 Discuz! Team.

    快速回复 返回顶部 返回列表