ClassesClasses | | Operators |
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HScene3D — Represents an instance of a 3D graphic scene.
CreateScene3d | Create the data structure that is needed to visualize collections of 3D objects. |
This operator is not available as a class member but will be called automatically when the resources of the object instances are to be released. This occurs in the finalization stage of garbage collection, or upon an explicit call of the Dispose() method.
ClearScene3d | Delete a 3D scene and free all allocated memory. |
AddScene3dCamera | Add a camera to a 3D scene. | |
AddScene3dInstance | Add an instance of a 3D object model to a 3D scene. | |
AddScene3dLabel | Add a text label to a 3D scene. | |
AddScene3dLight | Add a light source to a 3D scene. | |
CreateScene3d | Create the data structure that is needed to visualize collections of 3D objects. | |
DisplayScene3d | Display a 3D scene. | |
GetDisplayScene3dInfo | Get the depth or the index of instances in a displayed 3D scene. | |
RemoveScene3dCamera | Remove a camera from a 3D scene. | |
RemoveScene3dInstance | Remove an object instance from a 3D scene. | |
RemoveScene3dLabel | Remove a text label from a 3D scene. | |
RemoveScene3dLight | Remove a light from a 3D scene. | |
RenderScene3d | Render an image of a 3D scene. | |
SetScene3dCameraPose | Set the pose of a camera in a 3D scene. | |
SetScene3dInstanceParam | Set parameters of an instance in a 3D scene. | |
SetScene3dInstancePose | Set the pose of an instance in a 3D scene. | |
SetScene3dLabelParam | Set parameters of a text label in a 3D scene. | |
SetScene3dLightParam | Set parameters of a light in a 3D scene. | |
SetScene3dParam | Set parameters of a 3D scene. | |
SetScene3dToWorldPose | Set the pose of a 3D scene. |
HScene3D — Represents an instance of a 3D graphic scene.
CreateScene3d | Create the data structure that is needed to visualize collections of 3D objects. |
This operator is not available as a class member but will be called automatically by the destructor. This occurs when a local variable goes out of scope or an instance on the heap is deleted.
ClearScene3d | Delete a 3D scene and free all allocated memory. |
AddScene3dCamera | Add a camera to a 3D scene. | |
AddScene3dInstance | Add an instance of a 3D object model to a 3D scene. | |
AddScene3dLabel | Add a text label to a 3D scene. | |
AddScene3dLight | Add a light source to a 3D scene. | |
CreateScene3d | Create the data structure that is needed to visualize collections of 3D objects. | |
DisplayScene3d | Display a 3D scene. | |
GetDisplayScene3dInfo | Get the depth or the index of instances in a displayed 3D scene. | |
RemoveScene3dCamera | Remove a camera from a 3D scene. | |
RemoveScene3dInstance | Remove an object instance from a 3D scene. | |
RemoveScene3dLabel | Remove a text label from a 3D scene. | |
RemoveScene3dLight | Remove a light from a 3D scene. | |
RenderScene3d | Render an image of a 3D scene. | |
SetScene3dCameraPose | Set the pose of a camera in a 3D scene. | |
SetScene3dInstanceParam | Set parameters of an instance in a 3D scene. | |
SetScene3dInstancePose | Set the pose of an instance in a 3D scene. | |
SetScene3dLabelParam | Set parameters of a text label in a 3D scene. | |
SetScene3dLightParam | Set parameters of a light in a 3D scene. | |
SetScene3dParam | Set parameters of a 3D scene. | |
SetScene3dToWorldPose | Set the pose of a 3D scene. |
ClassesClasses | | Operators |