Name
clear_scene_3dclear_scene_3dClearScene3dClearScene3d — Delete a 3D scene and free all allocated memory.
Herror clear_scene_3d(const Hlong Scene3D)
Herror T_clear_scene_3d(const Htuple Scene3D)
void ClearScene3d(const HTuple& Scene3D)
clear_scene_3dclear_scene_3dClearScene3dClearScene3dClearScene3d deletes the 3D scene Scene3DScene3DScene3DScene3Dscene3D.
- Multithreading type: reentrant (runs in parallel with non-exclusive operators).
- Multithreading scope: global (may be called from any thread).
- Processed without parallelization.
clear_scene_3dclear_scene_3dClearScene3dClearScene3dClearScene3d returns 2 (H_MSG_TRUE) if the scene was valid and could
be deleted. If necessary, an exception is raised.
display_scene_3ddisplay_scene_3dDisplayScene3dDisplayScene3dDisplayScene3d
3D Metrology