hom_mat3d_translate_localT_hom_mat3d_translate_localHomMat3dTranslateLocalHomMat3dTranslateLocal (Operator)

Name

hom_mat3d_translate_localT_hom_mat3d_translate_localHomMat3dTranslateLocalHomMat3dTranslateLocal — Add a translation to a homogeneous 3D transformation matrix.

Signature

hom_mat3d_translate_local( : : HomMat3D, Tx, Ty, Tz : HomMat3DTranslate)

Herror T_hom_mat3d_translate_local(const Htuple HomMat3D, const Htuple Tx, const Htuple Ty, const Htuple Tz, Htuple* HomMat3DTranslate)

void HomMat3dTranslateLocal(const HTuple& HomMat3D, const HTuple& Tx, const HTuple& Ty, const HTuple& Tz, HTuple* HomMat3DTranslate)

HHomMat3D HHomMat3D::HomMat3dTranslateLocal(const HTuple& Tx, const HTuple& Ty, const HTuple& Tz) const

HHomMat3D HHomMat3D::HomMat3dTranslateLocal(double Tx, double Ty, double Tz) const

static void HOperatorSet.HomMat3dTranslateLocal(HTuple homMat3D, HTuple tx, HTuple ty, HTuple tz, out HTuple homMat3DTranslate)

HHomMat3D HHomMat3D.HomMat3dTranslateLocal(HTuple tx, HTuple ty, HTuple tz)

HHomMat3D HHomMat3D.HomMat3dTranslateLocal(double tx, double ty, double tz)

Description

hom_mat3d_translate_localhom_mat3d_translate_localHomMat3dTranslateLocalHomMat3dTranslateLocalHomMat3dTranslateLocal adds a translation by the vector t = (TxTxTxTxtx,TyTyTyTyty,TzTzTzTztz) to the homogeneous 3D transformation matrix HomMat3DHomMat3DHomMat3DHomMat3DhomMat3D and returns the resulting matrix in HomMat3DTranslateHomMat3DTranslateHomMat3DTranslateHomMat3DTranslatehomMat3DTranslate. In contrast to hom_mat3d_translatehom_mat3d_translateHomMat3dTranslateHomMat3dTranslateHomMat3dTranslate, the translation is performed relative to the local coordinate system, i.e., the coordinate system described by HomMat3DHomMat3DHomMat3DHomMat3DhomMat3D; this corresponds to the following chain of transformation matrices:

Attention

Note that homogeneous matrices are stored row-by-row as a tuple; the last row is usually not stored because it is identical for all homogeneous matrices that describe an affine transformation. For example, the homogeneous matrix is stored as the tuple [ra, rb, rc, td, re, rf, rg, th, ri, rj, rk, tl]. However, it is also possible to process full 4×4 matrices, which represent a projective 4D transformation.

Execution Information

Parameters

HomMat3DHomMat3DHomMat3DHomMat3DhomMat3D (input_control)  hom_mat3d HHomMat3D, HTupleHTupleHtuple (real) (double) (double) (double)

Input transformation matrix.

TxTxTxTxtx (input_control)  point3d.x HTupleHTupleHtuple (real / integer) (double / int / long) (double / Hlong) (double / Hlong)

Translation along the x-axis.

Default value: 64

Suggested values: 0, 16, 32, 64, 128, 256, 512, 1024

TyTyTyTyty (input_control)  point3d.y HTupleHTupleHtuple (real / integer) (double / int / long) (double / Hlong) (double / Hlong)

Translation along the y-axis.

Default value: 64

Suggested values: 0, 16, 32, 64, 128, 256, 512, 1024

TzTzTzTztz (input_control)  point3d.z HTupleHTupleHtuple (real / integer) (double / int / long) (double / Hlong) (double / Hlong)

Translation along the z-axis.

Default value: 64

Suggested values: 0, 16, 32, 64, 128, 256, 512, 1024

HomMat3DTranslateHomMat3DTranslateHomMat3DTranslateHomMat3DTranslatehomMat3DTranslate (output_control)  hom_mat3d HHomMat3D, HTupleHTupleHtuple (real) (double) (double) (double)

Output transformation matrix.

Result

If the parameters are valid, the operator hom_mat3d_translate_localhom_mat3d_translate_localHomMat3dTranslateLocalHomMat3dTranslateLocalHomMat3dTranslateLocal returns 2 (H_MSG_TRUE). If necessary, an exception is raised.

Possible Predecessors

hom_mat3d_identityhom_mat3d_identityHomMat3dIdentityHomMat3dIdentityHomMat3dIdentity, hom_mat3d_translate_localhom_mat3d_translate_localHomMat3dTranslateLocalHomMat3dTranslateLocalHomMat3dTranslateLocal, hom_mat3d_scale_localhom_mat3d_scale_localHomMat3dScaleLocalHomMat3dScaleLocalHomMat3dScaleLocal, hom_mat3d_rotate_localhom_mat3d_rotate_localHomMat3dRotateLocalHomMat3dRotateLocalHomMat3dRotateLocal

Possible Successors

hom_mat3d_translate_localhom_mat3d_translate_localHomMat3dTranslateLocalHomMat3dTranslateLocalHomMat3dTranslateLocal, hom_mat3d_scale_localhom_mat3d_scale_localHomMat3dScaleLocalHomMat3dScaleLocalHomMat3dScaleLocal, hom_mat3d_rotate_localhom_mat3d_rotate_localHomMat3dRotateLocalHomMat3dRotateLocalHomMat3dRotateLocal

See also

hom_mat3d_inverthom_mat3d_invertHomMat3dInvertHomMat3dInvertHomMat3dInvert, hom_mat3d_identityhom_mat3d_identityHomMat3dIdentityHomMat3dIdentityHomMat3dIdentity, hom_mat3d_translatehom_mat3d_translateHomMat3dTranslateHomMat3dTranslateHomMat3dTranslate, pose_to_hom_mat3dpose_to_hom_mat3dPoseToHomMat3dPoseToHomMat3dPoseToHomMat3d, hom_mat3d_to_posehom_mat3d_to_poseHomMat3dToPoseHomMat3dToPoseHomMat3dToPose, hom_mat3d_composehom_mat3d_composeHomMat3dComposeHomMat3dComposeHomMat3dCompose

Module

Foundation