Name
set_scene_3d_instance_poseT_set_scene_3d_instance_poseSetScene3dInstancePoseSetScene3dInstancePose — Set the pose of an instance in a 3D scene.
set_scene_3d_instance_poseset_scene_3d_instance_poseSetScene3dInstancePoseSetScene3dInstancePoseSetScene3dInstancePose sets the pose of the instance
InstanceIndexInstanceIndexInstanceIndexInstanceIndexinstanceIndex in the 3D scene Scene3DScene3DScene3DScene3Dscene3D to PosePosePosePosepose.
It's possible to set one pose for multiple instances or one pose for
each instance.
See the documentation of create_scene_3dcreate_scene_3dCreateScene3dCreateScene3dCreateScene3d for more details on the
coordinate systems used in 3D scenes.
- Multithreading type: reentrant (runs in parallel with non-exclusive operators).
- Multithreading scope: global (may be called from any thread).
- Processed without parallelization.
New pose of the instance.
set_scene_3d_instance_poseset_scene_3d_instance_poseSetScene3dInstancePoseSetScene3dInstancePoseSetScene3dInstancePose returns 2 (H_MSG_TRUE) if all parameters are
correct. If necessary, an exception is raised.
add_scene_3d_instanceadd_scene_3d_instanceAddScene3dInstanceAddScene3dInstanceAddScene3dInstance
set_scene_3d_to_world_poseset_scene_3d_to_world_poseSetScene3dToWorldPoseSetScene3dToWorldPoseSetScene3dToWorldPose,
set_scene_3d_camera_poseset_scene_3d_camera_poseSetScene3dCameraPoseSetScene3dCameraPoseSetScene3dCameraPose
3D Metrology