Name
set_scene_3d_to_world_poseT_set_scene_3d_to_world_poseSetScene3dToWorldPoseSetScene3dToWorldPose — Set the pose of a 3D scene.
set_scene_3d_to_world_poseset_scene_3d_to_world_poseSetScene3dToWorldPoseSetScene3dToWorldPoseSetScene3dToWorldPose sets the pose of the 3D scene
Scene3DScene3DScene3DScene3Dscene3D to ToWorldPoseToWorldPoseToWorldPoseToWorldPosetoWorldPose.
See the documentation of create_scene_3dcreate_scene_3dCreateScene3dCreateScene3dCreateScene3d for more details on the
coordinate systems used in 3D scenes.
- Multithreading type: reentrant (runs in parallel with non-exclusive operators).
- Multithreading scope: global (may be called from any thread).
- Processed without parallelization.
New pose of the 3D scene.
set_scene_3d_to_world_poseset_scene_3d_to_world_poseSetScene3dToWorldPoseSetScene3dToWorldPoseSetScene3dToWorldPose returns 2 (H_MSG_TRUE) if all parameters are
correct. If necessary, an exception is raised.
create_scene_3dcreate_scene_3dCreateScene3dCreateScene3dCreateScene3d
set_scene_3d_instance_poseset_scene_3d_instance_poseSetScene3dInstancePoseSetScene3dInstancePoseSetScene3dInstancePose
3D Metrology