Name
hom_mat3d_transposeT_hom_mat3d_transposeHomMat3dTransposeHomMat3dTranspose — Transpose a homogeneous 3D transformation matrix.
hom_mat3d_transposehom_mat3d_transposeHomMat3dTransposeHomMat3dTransposeHomMat3dTranspose transposes the homogeneous 3D
transformation matrix given by HomMat3DHomMat3DHomMat3DHomMat3DhomMat3D. The result matrix
HomMat3DTransposeHomMat3DTransposeHomMat3DTransposeHomMat3DTransposehomMat3DTranspose is always a 4×4 matrix,
even if the input matrix is represented by a 3×4
matrix.
- Multithreading type: reentrant (runs in parallel with non-exclusive operators).
- Multithreading scope: global (may be called from any thread).
- Processed without parallelization.
Input transformation matrix.
Output transformation matrix.
hom_mat3d_transposehom_mat3d_transposeHomMat3dTransposeHomMat3dTransposeHomMat3dTranspose always returns 2 (H_MSG_TRUE).
hom_mat3d_translatehom_mat3d_translateHomMat3dTranslateHomMat3dTranslateHomMat3dTranslate,
hom_mat3d_translate_localhom_mat3d_translate_localHomMat3dTranslateLocalHomMat3dTranslateLocalHomMat3dTranslateLocal,
hom_mat3d_scalehom_mat3d_scaleHomMat3dScaleHomMat3dScaleHomMat3dScale,
hom_mat3d_scale_localhom_mat3d_scale_localHomMat3dScaleLocalHomMat3dScaleLocalHomMat3dScaleLocal,
hom_mat3d_rotatehom_mat3d_rotateHomMat3dRotateHomMat3dRotateHomMat3dRotate,
hom_mat3d_rotate_localhom_mat3d_rotate_localHomMat3dRotateLocalHomMat3dRotateLocalHomMat3dRotateLocal,
vector_to_hom_mat3dvector_to_hom_mat3dVectorToHomMat3dVectorToHomMat3dVectorToHomMat3d
hom_mat3d_composehom_mat3d_composeHomMat3dComposeHomMat3dComposeHomMat3dCompose,
hom_mat3d_inverthom_mat3d_invertHomMat3dInvertHomMat3dInvertHomMat3dInvert
Foundation